**Normal****Cost:**4 OP

- 1. S Shot

**Laser****Cost:**9 OP

- 1. S Laser

**Emitter****Cost:**75 OP

- 1. L Radial

**Thruster****Cost:**12 OP

- 1. S Shot: high-power piercing bullet

**Mortar****Cost:**19 OP

- 1. M Shot: affected by gravity
- 2. M Bomb,
*on impact of 1*

**Egg****Cost:**13 OP

- 1. M Orb: stop in place
- 2. M Bomb,
*on impact of 1*

**Trap****Cost:**21 OP

- 1. M Shot
- 2. M Orb: stop in place,
*when 1 lands* - 3. M Bomb,
*on impact of 2*

**Torque****Cost:**22 OP

- 1. M Shot
- 2. M Orb: sticky bullet,
*on impact of 1* - 3. M Bomb,
*when 2 disappears*

**Missile****Cost:**16 OP

- 1. S Shot: short-range bullet
- 2. M Control: short duration,
*faces enemy*[90*down] - 3. Shot: long-range bullet,
*when 2 disappears*

**Cannon Turrent****Maker:**todesfaelle070**Cost:**58 OP

- 1. M Control: bullet with short duration
- 2. S Deco Shot: omni homing bullet,
*same as 1* - 3. L Radial (track),
*same as 2* - 4. S Deco Shot: omni homing bullet,
*0.2 sec after 1* - 5. L Radial (track), same as 4
- 6. S Deco Shot: omni homing bullet,
*0.5 sec after 1* - L Radial (track), same time as 6

**Gatling Battery****Maker:**Wasdxz**Cost:**42 OP

1-5

4-7

The result

**Bomb****Maker:**Zahlzeit**Cost:**16 OP

- 1. L Bomb

**Faulty Gears****Maker:**Zahlzeit**Cost:**43 OP

- 1. L Bomb
- 2. L Shot: very short range bullet
- 3. L Shot: very short range bullet,
*on impact of 2* - 4. L Shot: very short range bullet,
*on impact of 3*

**Rolling Dial****Maker:**Zahlzeit**Cost:**54 OP

1-5

3-6

The result

**Crush Divine****Maker:**Kruezhev (Character)**Cost:**64 OP

- 1. S Deco-Shot: rotate right, tight [120*left]
- 2. M Orb: stop in place,
*same time as 1* - 3. S Shot: advanced all-range guidance
- 4. M Control: bullet with short duration,
*on impact of 3* - 5. L Bomb,
*same time as 4* - 6. L Bomb,
*same time as 4* - 7. L Bomb,
*0.2 sec after 4*

**Bullet Tornado****Maker:**7keyaki**Cost:**56 OP

1-5

4-8

The result

**Meteor****Maker:**xxbrxx**Cost:**42 OP

1-5

3-6

The result

**Firaga Burst****Maker:**MUGEN-00 (Character)**Cost:**25 OP

- 1. L Shot: long range, spinning bullet
- 2. M Orb: sticky, short duration bullet,
*when 1 hits enemy* - 3. XS Shot: scattering bullets,
*0.2 sec after 2*[30*right] [15*down]

**Mega Flare****Maker:**Kruezhev (Character)**Cost:**85 OP

- 1. S Deco-Shot: rotate right, tight [120*left]
- 2. M Orb: stop in place,
*same time as 1* - 3. M Control: bullet with short duration
- 4. L Radial,
*same time as 3*[5*up] - 5. L Radial,
*same time as 3*[5*down] - 6. L Radial,
*0.2 sec after 3*[5*up] - 7. L Radial,
*0.2 sec after 3*[5*down] - 8. L Radial,
*0.5 sec after 3*

**Wind Scar****Maker:**ZkDash**Cost:**54

1-5

4-8

The result

**V Shape Bullet****Maker:**xxbrxx**Cost:**42 OP

1-5

4-7

The result

**Zygote-B-Gone****Maker:**MAXimUMakerOFF**Cost:**32 OP

- 1. S Shot: shoots diagonally upward
- 2. M Laser: very short-range bullet,
*on impact of 1*[5*right] - 3. M Laser: very short-range bullet,
*on impact of 1*[5*left] - 4. L Bomb,
*on impact of 1*

**Judas Sphere****Maker:**ark_xiii**Cost:**10 OP

- 1. XS Deco-laser: rotate right [90*right] [90*up]
- 2. XS Shot: rotate right tight,
*same time as 1*[45*up] - 3. XS Shot: rotate right tight,
*same time as 1*[45*down] - 4. XS Shot: rotate left tight,
*same time as 1* - 5. XS Shot: rotate left tight,
*same time as 1*[90*down]

With a yang rifle N, deals 25 pierce and 10 divine. Change xs to s to increase power for higher op cost, but at 10 op, combine with frugal, trigger happy and basically fire away for 3op a shot."

**Fire/Ice/Elec/Holy Breath****Maker:**Argumus**Cost:**39

1-5

The result

**F/I/T/D Orbit****Maker:**ZkDash**Cost:**24

1-5

4-8

The result

**Bomb****Maker:**Tuazon19**Cost:**42 OP

1-5

4-8

The result

**Blowtorch****Maker:**Tuazon19**Cost:**42 OP

1-5

3-6

The result

**Machinegun****Maker:**The_batosai**Cost:**42 OP

1-4

The result

**Trailblaze****Maker:**Redd350**Cost:**19 OP

1-5

4-8

The result

**Trailblaze****Maker:**Qurius**Cost:**17 OP

1-5

4-7

The result

http://www.youtube.com/watch?v=JqSk_oFY43w

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